'Heres your key'Ĭombat is a little tough. Silly, but still I felt that was just a neat thing instead of having a menu system that just basically said. At first I thought the key wasn't there and the game was bs because all I kept picking up was lettuce, but then AHA after picking up like three, there was a key hidden underneath. One really minor thing that I thought was cool was finding this key in a kettle. It didn't click with me in the demo but that might have been because I didn't really get immersed in the demo because well rpg demos for me, just don't work for me. So aside from some framerate issues ( which can easily be overlooked) and the minor glitches (though the door dissapearing one sucks, SAVE OFTEN AND MULTIPLE SPOTS) I'm enjoying the retail game highly.